State of the Game - August 3rd, 2017 - PTS is over

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State of the Game - August 3rd, 2017 - PTS is over

Postby JokerUnique » Thu Aug 03, 2017 8:22 pm


This was a short State of the Game that summarized the changes between PTS and the final build, some balancing changes and what we can expect at launch.

Hot Topics
Update 1.7 PTS
  • Has been closed for all platforms on Monday

Update 1.7
  • The build is done and it has been sent for certification to Microsoft / Sony
  • No date yet, still Tuesday mid-August

First Global Event
  • Should start at the day Update 1.7 drops – no specific time has been set
  • It will be the "Outbreak" Global Event (toxic NPCs)
  • Classified Gear Sets of this Global Event are DeadEye / Final Measure / Lone Star

Last Changes since the PTS
Global Event Caches - drop chances
These are the final numbers when you buy a cache from the Global Event Vendor. The goal is, that you should have a complete 6 piece of the Gear Set you want once the Global Event is over.

  • 2 Guaranteed Drops in each cache plus one possible bonus item
  • 45% chance that it is a Classified item
  • 43.5% chance that it is a normal Gear Set item

  • 11.5% chance that it is an Exotic item

  • There is also a 12.5% chance that you get a bonus drop and when you get one, you have a 90% chance to get a classified and a 10% that you get an Exotic piece

Balancing Changes
These are some of the balancing changes that are new for the Update 1.7 drop:

  • Classified Striker
    Healing Stacks reset when out of combat

  • Contamination
    The contamination damage of the Outbreak Global Event has been tuned down

  • The Console PTS 3 got a SASG nerf, that gave it a bigger initial spread and they will keep that nerf for all platforms when Update 1.7 drops.
  • So now all Weapons have a hard RPM cap, so that player can´t shoot faster than intended, and the SASG has a higher initial spread - they will not go further than that.
  • From then on they will then monitor the situation and maybe add additional changes down the road

Lag and Performance
  • There have been many reports about bad server performance / lag and they acknowledged it again - yes these are problems that they want to fix.
  • They currently have an investigation going on, to find the exact cause of these issues
  • When you have videos that document these issues – post them in the lag thread on Reddit that has been up since last week
  • These reports and videos will then be investigated and hopefully they have a more detailed update next week

Known Issues
  • Yes it is a situation, it is annoying and they are looking into it
  • They try to find a solution but they can’t give an update now.

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