Update 1.8 - PTS Week 1 - Classified Gear

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Update 1.8 - PTS Week 1 - Classified Gear

Postby JokerUnique » Sun Sep 24, 2017 8:58 pm

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These are the new Classified Gear Sets that were added to the Update 1.8 PTS. Keep in mind - these numbers and stats are in some cases incomplete and are all subject to change.

AlphaBridge
  • Set Bonus (2):
    +100% Health Regeneration
  • Set Bonus (3):
    +5% Weapon Damage
  • Set Bonus (4):
    If your Primary and Secondary Weapon is of the same category, they share the free talent. All talent requirements are ignored for all weapon talents.

  • Classified Set Bonus (5):
    +25% Health Regeneration
    +10% Weapon Damage
  • Classified Set Bonus (6):
    TBA


Banshee´s Shadow
  • Set Bonus (2):
    +20% Looted DZ Funds
  • Set Bonus (3):
    +10% Damage to target out of cover
  • Set Bonus (4):
    While Rogue, all ammo is completely refilled every 30 seconds. Damage taken from non rogue players is reduced by 10%.
    While not Rogue, Damage to Rogue players is increased by 10%. This bonus is increased to 20% for 10 minutes after being killed by a rogue.

  • Classified Set Bonus (5):
    +20% looted DZ funds
    +5% DMG to target out of cover
  • Classified Set Bonus (6):
    While rogue, the time to clear manhunt status is decreased by 5% for every group member within 10 meters. All rogue status actions that result in a rank up are doubled. Rewards for clearing manhunt status are improved
    While not rogue, damage to manhunt status players is increased by 5% for each manhunt level the player has. Rewards for killing a manhunt player are improved


D3-FNC
  • Set Bonus (2):
    +15% Protection from Elites
  • Set Bonus (3):
    +10% Damage to Elites
  • Set Bonus (4):
    Allows using an SMG if one is equipped when Ballistic Shield is deployed. Only Master Rank Shield mod is active. Ballistic Shield health is increased by 35% for every 2000 Stamina.

  • Classified Set Bonus (5):
    +15% Protection from Elites
    +10% Ballistic Shield damage resilience
  • Classified Set Bonus (6):
    When ballistic shield is deployed, melee damage is increased by 2000% and all overhealing the player receives is applied to the ballistic shield as healing instead.
    After taking 500000 damage, the ballistic shield grants a buff to the player and all group members within 30m for 5 seconds.
    The duration of the buff is increased by 1 second for every 2000 stamina the player has


FireCrest
  • Set Bonus (2):
    +3 Incendiary Grenade Capacity
  • Set Bonus (3):
    +50% Flame Turret range
    +50% Flame Turret damage
  • Set Bonus (4):
    Your weapon damage is increased by 15% against burning targets.

  • Classified Set Bonus (5):
    +1 incendiary grenade
    +15% Flame range
    +10% flame damage
  • Classified Set Bonus (6):
    Bullets have a 5% chance to cause an enemy to burn.
    Burning targets can cause a fiery explosion when killed by bullets once every 10 seconds.
    NPCs set on fire by your flame turret will burn 25% longer for every 2000 electronics


Hunter´s Faith
  • Set Bonus (2):
    +20 Optimal Range
  • Set Bonus (3):
    +10% Headshot Damage
  • Set Bonus (4):
    TBA.

  • Classified Set Bonus (5):
    +20 Optimal Range
    +10% Headshot Damage

  • Classified Set Bonus (6):
    Headshots double the gained increased damage bonus. 2 consecutive missed shots are needed to lose the bonus damage


Path of the Nomad
  • Set Bonus (2):
    +15% Health on Kill
  • Set Bonus (3):
    Talent: Nomad´s Resolve
    Grants a constant small amount of healing, allowing the user to regenerate all segments of the health bar during combat.
  • Set Bonus (4):
    When receiving fatal damage, you are instead healed to full health. Can occur once every 4 minutes.

  • Classified Set Bonus (5):
    Talent: Improved Nomad´s Resolve
    Increases the amount of healing from Nomads resolve. Nomads resolve will now overheal
  • Classified Set Bonus (6):
    Talent: Nomad´s Luck
    50% chance to have no cooldown for Path of the nomad. Take 75% less damage for 10 seconds after path of the nomad is triggered


Predator´s Mark
  • Set Bonus (2):
    +10% Reload Speed
  • Set Bonus (3):
    +8% Assault Rifle Damage
    +8% SMG Damage
  • Set Bonus (4):
    Hit 10 shots without switching the target to make the target bleed for 50% of the damage already done by those bullets.

  • Classified Set Bonus (5):
    +10% Reload Speed
    +8% Assault Rifle Damage
    +8% SMG Damage
  • Classified Set Bonus (6):
    The damage over time to the target is increased by 150% for every 9000 stamina and can critically hit (Placeholder stamina requirement)


Tactician´s Authority
  • Set Bonus (2):
    +15% Skill Haste
  • Set Bonus (3):
    +10% Skill Power
  • Set Bonus (4):
    Every bullet your group hit enemies with, adds 0.2% skill power to you for a max of 30% bonus. Bonus is consumed on skill use.

  • Classified Set Bonus (5):
    +5% Skill Haste
    +5% Skill Power
  • Classified Set Bonus (6):
    TBA
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JokerUnique
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Re: Update 1.8 - PTS Week 1 - Classified Gear

Postby honda1945 » Mon Sep 25, 2017 10:51 pm

just wanted to know what guns you can use with the ballistic shield,and hope the lagging can be fixed with the game
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